- #HOW TO FIX ZMODELER 3 LICENSE VERIFICATION FAILED MOD#
- #HOW TO FIX ZMODELER 3 LICENSE VERIFICATION FAILED UPDATE#
Solution: It has already been solved by increasing the streaming memory (StreamMemory in MixSets).
#HOW TO FIX ZMODELER 3 LICENSE VERIFICATION FAILED MOD#
Identify it, the Vehicles Test mod can help. Solution: The problem could be a misconfigured car in cargrp.dat or in fact the car is having problems loading and creating.
Problem: Problem loading a car model from cargrp.dat. The last file read from modloader.log can indicate which. Identify the cause and remove such mod or try to fix it. ipl file, or wrong mix between different mods that replaces same text and binary. Solution: Probably caused by a misconfigured. Solution: It has been reported to use binaryipl.cs (a CLEO mod that loads all of the game's streaming. Identify and remove the wrong object.dat, or try mixing them manually with some difference checker tool.Įrror: 0x004E516F, 0x00693D75, 0圆F6C6C46 Solution: It has already been caused by incompatibility between object.dat files, wrong object.dat or a bad merge of more than one object.dat in ModLoader. Problem: Related to procedural objects for surfaces. If you have "fxsfuncs.asi" in the Backtrace at the end of the log, it's probably an effect configured in FxsFuncs.ini. Solution: Identify, replace the necessary effects or backup the effects, if for example it was during an explosion it could be the explosion effect, or smoke etc. fxs removed from Effects Loader, which is needed by the game. Problem: Missing a special effect or some PRIM within the effect. Otherwise, it's something else related to game rendering, model mods, graphics. You can find out which one using the mod "Vehicles Test". Solution: If there is "0x005D9F00" (CCustomCarEnvMapPipeline) right under the "0x005DA66F" in the "Backtrace" at the end of the log, it is probably caused by some vehicle mod. Problem: Rendering something from the game.
#HOW TO FIX ZMODELER 3 LICENSE VERIFICATION FAILED UPDATE#
Update the CJ Look Interest mod if you have it, it caused this problem when having NewOpcodes.cleo installed. Solution: This could be caused by some ASI or CLEO mod. Problem: Attempt to return collision between 2 points, a pointer was not sent to CColPoint. Solution: If there is "Direct3DCreate9Ex" right under the "0x00824844" in the "Backtrace" at the end of the log, it is probably caused by some model or graphic mod.
Solution: It was reported when using GPS Mod + Framerate Vigilante, and already fixed, download the new version of GPS Line Mod (from MixMods) to fix it. Problem: Related to siren turn on identification.